Вопросы

daltwb
Освоившийся

Привет всем, столкнулся с такой проблемой, нигде не могу найти инклуд: progressbar.inc, то ссылка больше не существует, то мой провайдер просто блокирует доступ к нему.
Буду благодарен если вы найдете его, зальёте куда-нибудь (желательно на Yandex.disc или Google disc) и кинете ссылку на скачивание файла.
Заранее спасибо!

Отредактировано пользователем Lil Pokemon

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14 ответов на этот вопрос

  • 0
daltwb
Освоившийся

@Nicinen Нашел рабочий инклуд, ошибок и варнингов нету.
Спасибо за помощь.

Запаковать в .inc:

Спойлер

/**
 *  Progress Bar 1.3.1.0
 *  Copyright 2007-2010 Infernus' Group,
 *  Flávio Toribio (flavio_toribio@hotmail.com)
 */

#if defined _progress_included
	#endinput
#endif

#if !defined _samp_included
	#tryinclude <a_samp>
	#if !defined _samp_included
		#error could not locate a_samp.inc file, please check your server includes
	#endif
#endif

#tryinclude <foreach>

#define _progress_included
#define _progress_version	0x1310

#define MAX_BARS				(MAX_TEXT_DRAWS / 3)
#define INVALID_BAR_VALUE		(Float:0xFFFFFFFF)
#define INVALID_BAR_ID			(Bar:-1)
#define pb_percent(%1,%2,%3,%4)	((%1 - 6.0) + ((((%1 + 6.0 + %2 - 2.0) - %1) / %3) * %4))
//pb_percent(x, width, max, value)

/* Pawno/Infernus Pawn Editor function list
native Bar:CreateProgressBar(Float:x, Float:y, Float:width=55.5, Float:height=3.2, color, Float:max=100.0);
native DestroyProgressBar(Bar:barid);
native ShowProgressBarForPlayer(playerid, Bar:barid);
native HideProgressBarForPlayer(playerid, Bar:barid);
native ShowProgressBarForAll(Bar:barid);
native HideProgressBarForAll(Bar:barid);
native SetProgressBarValue(Bar:barid, Float:value);
native Float:GetProgressBarValue(Bar:barid);
native SetProgressBarMaxValue(Bar:barid, Float:max);
native SetProgressBarColor(Bar:barid, color);
native UpdateProgressBar(Bar:barid, playerid=INVALID_PLAYER_ID);
*/

forward Bar:CreateProgressBar(Float:x, Float:y, Float:width=55.5, Float:height=3.2, color, Float:max=100.0);
forward Float:GetProgressBarValue(Bar:barid);

enum e_bar
{
	Float:pb_x,
	Float:pb_y,
	Float:pb_w,
	Float:pb_h,
	Float:pb_m,
	Float:pb_v,
	Text:pb_t1,
	Text:pb_t2,
	Text:pb_t3,
	pb_color,
	bool:pb_created
}

static Bars[MAX_BARS][e_bar];

stock Bar:CreateProgressBar(Float:x, Float:y, Float:width=55.5, Float:height=3.2, color, Float:max=100.0)
{
	new
		barid;

	for(barid = 0; barid < sizeof Bars; ++barid)
		if(!Bars[barid][pb_created]) break;

	if(Bars[barid][pb_created] || barid == sizeof Bars)
		return INVALID_BAR_ID;

	new Text:in_t = Bars[barid][pb_t1] = TextDrawCreate(x, y, "_");
	TextDrawUseBox		(in_t, 1);
	TextDrawTextSize	(in_t, x + width, 0.0);
	TextDrawLetterSize	(in_t, 1.0, height / 10);
	TextDrawBoxColor	(in_t, 0x00000000 | (color & 0x000000FF));

	in_t = Bars[barid][pb_t2] = TextDrawCreate(x + 1.2, y + 2.15, "_");
	TextDrawUseBox		(in_t, 1);
	TextDrawTextSize	(in_t, x + width - 2.0, 0.0);
	TextDrawLetterSize	(in_t, 1.0, height / 10 - 0.35);
	TextDrawBoxColor	(in_t, (color & 0xFFFFFF00) | (0x66 & ((color & 0x000000FF) / 2)));

	in_t = Bars[barid][pb_t3] = TextDrawCreate(x + 1.2, y + 2.15, "_");
	TextDrawTextSize	(in_t, pb_percent(x, width, max, 1.0), 0.0);
	TextDrawLetterSize	(in_t, 1.0, height / 10 - 0.35);
	TextDrawBoxColor	(in_t, color);

	Bars[barid][pb_x] = x;
	Bars[barid][pb_y] = y;
	Bars[barid][pb_w] = width;
	Bars[barid][pb_h] = height;
	Bars[barid][pb_m] = max;
	Bars[barid][pb_color] = color;
	Bars[barid][pb_created] = true;

	printf("ProgressBar(barid: %i) loaded", barid);
	
	return Bar:barid;
}

stock DestroyProgressBar(Bar:barid)
{
	if(barid != INVALID_BAR_ID && Bar:-1 < barid < Bar:MAX_BARS)
	{
		if(!Bars[_:barid][pb_created])
			return 0;

		TextDrawDestroy(Bars[_:barid][pb_t1]);
		TextDrawDestroy(Bars[_:barid][pb_t2]);
		TextDrawDestroy(Bars[_:barid][pb_t3]);

		Bars[_:barid][pb_t1] = Text:0;       
		Bars[_:barid][pb_t2] = Text:0;       
		Bars[_:barid][pb_t3] = Text:0;
		Bars[_:barid][pb_x] = 0.0;
		Bars[_:barid][pb_y] = 0.0;
		Bars[_:barid][pb_w] = 0.0;
		Bars[_:barid][pb_h] = 0.0;
		Bars[_:barid][pb_m] = 0.0;
		Bars[_:barid][pb_v] = 0.0;
		Bars[_:barid][pb_color] = 0;
		Bars[_:barid][pb_created] = false;
		
		//printf("ProgressBar(barid: %i) destroyed", barid);
		
		return 1;
	}
	return 0;
}

stock ShowProgressBarForPlayer(playerid, Bar:barid)
{
	if(IsPlayerConnected(playerid) && barid != INVALID_BAR_ID && Bar:-1 < barid < Bar:MAX_BARS)
	{
		if(!Bars[_:barid][pb_created])
			return 0;

		TextDrawShowForPlayer(playerid, Bars[_:barid][pb_t1]);
		TextDrawShowForPlayer(playerid, Bars[_:barid][pb_t2]);
		TextDrawShowForPlayer(playerid, Bars[_:barid][pb_t3]);
		return 1;
	}
	return 0;
}

stock HideProgressBarForPlayer(playerid, Bar:barid)
{
	if(IsPlayerConnected(playerid) && barid != INVALID_BAR_ID && Bar:-1 < barid < Bar:MAX_BARS)
	{
		if(!Bars[_:barid][pb_created])
			return 0;

		TextDrawHideForPlayer(playerid, Bars[_:barid][pb_t1]);
		TextDrawHideForPlayer(playerid, Bars[_:barid][pb_t2]);
		TextDrawHideForPlayer(playerid, Bars[_:barid][pb_t3]);
		return 1;
	}
	return 0;
}

stock SetProgressBarValue(Bar:barid, Float:value)
{
	if(barid == INVALID_BAR_ID || Bar:MAX_BARS < barid < Bar:-1)
		return 0;

	if(Bars[_:barid][pb_created])
	{
		value =
			(value < 0.0) ? (0.0) : (value > Bars[_:barid][pb_m]) ? (Bars[_:barid][pb_m]) : (value);

		TextDrawUseBox(Bars[_:barid][pb_t3], value > 0.0);

        Bars[_:barid][pb_v] = value;

		TextDrawTextSize(Bars[_:barid][pb_t3],
			pb_percent(Bars[_:barid][pb_x], Bars[_:barid][pb_w], Bars[_:barid][pb_m], value), 0.0);

		return 1;
	}
	return 0;
}

stock Float:GetProgressBarValue(Bar:barid)
{
	if(barid == INVALID_BAR_ID || Bar:MAX_BARS < barid < Bar:-1)
		return INVALID_BAR_VALUE;

	if(Bars[_:barid][pb_created])
		return Bars[_:barid][pb_v];

	return INVALID_BAR_VALUE; 
}

stock SetProgressBarMaxValue(Bar:barid, Float:max)
{
	if(barid == INVALID_BAR_ID || Bar:MAX_BARS < barid < Bar:-1)
		return 0;

	if(Bars[_:barid][pb_created])
	{
		Bars[_:barid][pb_m] = max;
		SetProgressBarValue(barid, Bars[_:barid][pb_v]);
		return 1;
	}
	return 0;
}

stock SetProgressBarColor(Bar:barid, color)
{
	if(barid == INVALID_BAR_ID || Bar:MAX_BARS < barid < Bar:-1)
		return 0;

	if(Bars[_:barid][pb_created])
	{	
		Bars[_:barid][pb_color] = color;
		TextDrawBoxColor(Bars[_:barid][pb_t1], 0x00000000 | (color & 0x000000FF));

		TextDrawBoxColor(Bars[_:barid][pb_t2],
			(color & 0xFFFFFF00) | (0x66 & ((color & 0x000000FF) / 2)));

		TextDrawBoxColor(Bars[_:barid][pb_t3], color);
		return 1;
	}
	return 0;
}

stock ShowProgressBarForAll(Bar:barid)
{
	#if defined _foreach_included
	foreach(Player, i)
	#else
	for(new i = 0; i < MAX_PLAYERS; ++i)
		if(IsPlayerConnected(i))
	#endif
	#if defined IsPlayerNPC
		if(!IsPlayerNPC(i))
	#endif
	{
		ShowProgressBarForPlayer(i, barid);
	}
	return 1;
}

stock HideProgressBarForAll(Bar:barid)
{
	#if defined _foreach_included
	foreach(Player, i)
	#else
	for(new i = 0; i < MAX_PLAYERS; ++i)
		if(IsPlayerConnected(i))
	#endif
	#if defined IsPlayerNPC
		if(!IsPlayerNPC(i))
	#endif
	{
		HideProgressBarForPlayer(i, barid);
	}
	return 1;
}

stock UpdateProgressBar(Bar:barid, playerid=INVALID_PLAYER_ID)
{
	if(playerid == INVALID_PLAYER_ID)
	{
		return ShowProgressBarForAll(barid);
	} else {
		return ShowProgressBarForPlayer(playerid, barid);
	}
}

 

 

Отредактировано пользователем Lil Pokemon

Заметка от DEST , создано

Большой код нужно брать под спойлер

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  • 0
daltwb
Освоившийся

@Nicinen Не то, при скачке название другое, изменил название инклуда в моде, полезли ошибки

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  • 0
Nicinen
Nicinen Studio

Запакуй только в inc

Спойлер

#if defined _progress_included
	#endinput
#endif

#if !defined _samp_included
	#tryinclude <a_samp>
	#if !defined _samp_included
		#error could not locate a_samp.inc file, please check your server includes
	#endif
#endif

#tryinclude <foreach>

#define _progress_included
#define _progress_version	0x1310

#define MAX_BARS				(MAX_TEXT_DRAWS / 3)
#define INVALID_BAR_VALUE		(Float:0xFFFFFFFF)
#define INVALID_BAR_ID			(Bar:-1)
#define pb_percent(%1,%2,%3,%4)	((%1 - 6.0) + ((((%1 + 6.0 + %2 - 2.0) - %1) / %3) * %4))
//pb_percent(x, width, max, value)

/* Pawno/Infernus Pawn Editor function list
native Bar:CreateProgressBar(Float:x, Float:y, Float:width=55.5, Float:height=3.2, color, Float:max=100.0);
native DestroyProgressBar(Bar:barid);
native ShowProgressBarForPlayer(playerid, Bar:barid);
native HideProgressBarForPlayer(playerid, Bar:barid);
native ShowProgressBarForAll(Bar:barid);
native HideProgressBarForAll(Bar:barid);
native SetProgressBarValue(Bar:barid, Float:value);
native Float:GetProgressBarValue(Bar:barid);
native SetProgressBarMaxValue(Bar:barid, Float:max);
native SetProgressBarColor(Bar:barid, color);
native UpdateProgressBar(Bar:barid, playerid=INVALID_PLAYER_ID);
*/

forward Bar:CreateProgressBar(Float:x, Float:y, Float:width=55.5, Float:height=3.2, color, Float:max=100.0);
forward Float:GetProgressBarValue(Bar:barid);

enum e_bar
{
	Float:pb_x,
	Float:pb_y,
	Float:pb_w,
	Float:pb_h,
	Float:pb_m,
	Float:pb_v,
	Text:pb_t1,
	Text:pb_t2,
	Text:pb_t3,
	pb_color,
	bool:pb_created
}

static Bars[MAX_BARS][e_bar];

stock Bar:CreateProgressBar(Float:x, Float:y, Float:width=55.5, Float:height=3.2, color, Float:max=100.0)
{
	new
		barid;

	for(barid = 0; barid < sizeof Bars; ++barid)
		if(!Bars[barid][pb_created]) break;

	if(Bars[barid][pb_created] || barid == sizeof Bars)
		return INVALID_BAR_ID;

	new Text:in_t = Bars[barid][pb_t1] = TextDrawCreate(x, y, "_");
	TextDrawUseBox		(in_t, 1);
	TextDrawTextSize	(in_t, x + width, 0.0);
	TextDrawLetterSize	(in_t, 1.0, height / 10);
	TextDrawBoxColor	(in_t, 0x00000000 | (color & 0x000000FF));

	in_t = Bars[barid][pb_t2] = TextDrawCreate(x + 1.2, y + 2.15, "_");
	TextDrawUseBox		(in_t, 1);
	TextDrawTextSize	(in_t, x + width - 2.0, 0.0);
	TextDrawLetterSize	(in_t, 1.0, height / 10 - 0.35);
	TextDrawBoxColor	(in_t, (color & 0xFFFFFF00) | (0x66 & ((color & 0x000000FF) / 2)));

	in_t = Bars[barid][pb_t3] = TextDrawCreate(x + 1.2, y + 2.15, "_");
	TextDrawTextSize	(in_t, pb_percent(x, width, max, 1.0), 0.0);
	TextDrawLetterSize	(in_t, 1.0, height / 10 - 0.35);
	TextDrawBoxColor	(in_t, color);

	Bars[barid][pb_x] = x;
	Bars[barid][pb_y] = y;
	Bars[barid][pb_w] = width;
	Bars[barid][pb_h] = height;
	Bars[barid][pb_m] = max;
	Bars[barid][pb_color] = color;
	Bars[barid][pb_created] = true;
	return Bar:barid;
}

stock DestroyProgressBar(Bar:barid)
{
	if(barid != INVALID_BAR_ID && Bar:-1 < barid < Bar:MAX_BARS)
	{
		if(!Bars[_:barid][pb_created])
			return 0;

		TextDrawDestroy(Bars[_:barid][pb_t1]);
		TextDrawDestroy(Bars[_:barid][pb_t2]);
		TextDrawDestroy(Bars[_:barid][pb_t3]);

		Bars[_:barid][pb_t1] = Text:0;       
		Bars[_:barid][pb_t2] = Text:0;       
		Bars[_:barid][pb_t3] = Text:0;
		Bars[_:barid][pb_x] = 0.0;
		Bars[_:barid][pb_y] = 0.0;
		Bars[_:barid][pb_w] = 0.0;
		Bars[_:barid][pb_h] = 0.0;
		Bars[_:barid][pb_m] = 0.0;
		Bars[_:barid][pb_v] = 0.0;
		Bars[_:barid][pb_color] = 0;
		Bars[_:barid][pb_created] = false;
		return 1;
	}
	return 0;
}

stock ShowProgressBarForPlayer(playerid, Bar:barid)
{
	if(IsPlayerConnected(playerid) && barid != INVALID_BAR_ID && Bar:-1 < barid < Bar:MAX_BARS)
	{
		if(!Bars[_:barid][pb_created])
			return 0;

		TextDrawShowForPlayer(playerid, Bars[_:barid][pb_t1]);
		TextDrawShowForPlayer(playerid, Bars[_:barid][pb_t2]);
		TextDrawShowForPlayer(playerid, Bars[_:barid][pb_t3]);
		return 1;
	}
	return 0;
}

stock HideProgressBarForPlayer(playerid, Bar:barid)
{
	if(IsPlayerConnected(playerid) && barid != INVALID_BAR_ID && Bar:-1 < barid < Bar:MAX_BARS)
	{
		if(!Bars[_:barid][pb_created])
			return 0;

		TextDrawHideForPlayer(playerid, Bars[_:barid][pb_t1]);
		TextDrawHideForPlayer(playerid, Bars[_:barid][pb_t2]);
		TextDrawHideForPlayer(playerid, Bars[_:barid][pb_t3]);
		return 1;
	}
	return 0;
}

stock SetProgressBarValue(Bar:barid, Float:value)
{
	if(barid == INVALID_BAR_ID || Bar:MAX_BARS < barid < Bar:-1)
		return 0;

	if(Bars[_:barid][pb_created])
	{
		value =
			(value < 0.0) ? (0.0) : (value > Bars[_:barid][pb_m]) ? (Bars[_:barid][pb_m]) : (value);

		TextDrawUseBox(Bars[_:barid][pb_t3], value > 0.0);

        Bars[_:barid][pb_v] = value;

		TextDrawTextSize(Bars[_:barid][pb_t3],
			pb_percent(Bars[_:barid][pb_x], Bars[_:barid][pb_w], Bars[_:barid][pb_m], value), 0.0);

		return 1;
	}
	return 0;
}

stock Float:GetProgressBarValue(Bar:barid)
{
	if(barid == INVALID_BAR_ID || Bar:MAX_BARS < barid < Bar:-1)
		return INVALID_BAR_VALUE;

	if(Bars[_:barid][pb_created])
		return Bars[_:barid][pb_v];

	return INVALID_BAR_VALUE; 
}

stock SetProgressBarMaxValue(Bar:barid, Float:max)
{
	if(barid == INVALID_BAR_ID || Bar:MAX_BARS < barid < Bar:-1)
		return 0;

	if(Bars[_:barid][pb_created])
	{
		Bars[_:barid][pb_m] = max;
		SetProgressBarValue(barid, Bars[_:barid][pb_v]);
		return 1;
	}
	return 0;
}

stock SetProgressBarColor(Bar:barid, color)
{
	if(barid == INVALID_BAR_ID || Bar:MAX_BARS < barid < Bar:-1)
		return 0;

	if(Bars[_:barid][pb_created])
	{	
		Bars[_:barid][pb_color] = color;
		TextDrawBoxColor(Bars[_:barid][pb_t1], 0x00000000 | (color & 0x000000FF));

		TextDrawBoxColor(Bars[_:barid][pb_t2],
			(color & 0xFFFFFF00) | (0x66 & ((color & 0x000000FF) / 2)));

		TextDrawBoxColor(Bars[_:barid][pb_t3], color);
		return 1;
	}
	return 0;
}

stock ShowProgressBarForAll(Bar:barid)
{
	#if defined _foreach_included
	foreach(Player, i)
	#else
	for(new i = 0; i < MAX_PLAYERS; ++i)
		if(IsPlayerConnected(i))
	#endif
	#if defined IsPlayerNPC
		if(!IsPlayerNPC(i))
	#endif
	{
		ShowProgressBarForPlayer(i, barid);
	}
	return 1;
}

stock HideProgressBarForAll(Bar:barid)
{
	#if defined _foreach_included
	foreach(Player, i)
	#else
	for(new i = 0; i < MAX_PLAYERS; ++i)
		if(IsPlayerConnected(i))
	#endif
	#if defined IsPlayerNPC
		if(!IsPlayerNPC(i))
	#endif
	{
		HideProgressBarForPlayer(i, barid);
	}
	return 1;
}

stock UpdateProgressBar(Bar:barid, playerid=INVALID_PLAYER_ID)
{
	if(playerid == INVALID_PLAYER_ID)
	{
		return ShowProgressBarForAll(barid);
	} else {
		return ShowProgressBarForPlayer(playerid, barid);
	}
}

 

 

Отредактировано пользователем Nicinen

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  • 0
daltwb
Освоившийся

@Nicinen Сделал все как сказал, появилось море ошибок, а старые не исчезли

error 017: undefined symbol "CreateProgressBar"

Отредактировано пользователем daltwb
Причина: Забыл вставить ошибку

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Гость
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      Здраствуйте, cоздаю копию Arizona на ОМП, опен мультиплеер, загрузил и подключил бд, но сервер не хочет вот лог :[2026-10-20T21:03:32+0300] [Info] Log file reloaded. Starting open.mp server (1.5.8.3079) from commit c6759bd8d265171ae3d86598895a23d5a8d92a3b Loading component $CAPI.so Successfully loaded component C-API (1.5.8.3079) with UID 10467dd8d4c56fc6 Loading component LegacyConfig.so Successfully loaded component LegacyConfig (1.5.8.3079) with UID 24ef6216838f9ffc Loading component NPCs.so Successfully loaded component NPCs (1.5.8.3079) with UID 3d0e59e87f4e90bc Loading component Recordings.so Successfully loaded component Recordings (1.5.8.3079) with UID 871144d399f5f613 Loading component Checkpoints.so Successfully loaded component Checkpoints (1.5.8.3079) with UID 44a937350d611dde Loading component TextDraws.so Successfully loaded component TextDraws (1.5.8.3079) with UID 9b5dc2b1d15c992a Loading component Pawn.so Successfully loaded component Pawn (1.5.8.3079) with UID 78906cd9f19c36a6 Loading component GangZones.so Successfully loaded component GangZones (1.5.8.3079) with UID b3351d11ee8d8056 Loading component Actors.so Successfully loaded component Actors (1.5.8.3079) with UID c81ca021eae2ad5c Loading component Pickups.so Successfully loaded component Pickups (1.5.8.3079) with UID cf304faa363dd971 Loading component Dialogs.so Successfully loaded component Dialogs (1.5.8.3079) with UID 44a111350d611dde Loading component Objects.so Successfully loaded component Objects (1.5.8.3079) with UID 59f8415f72da6160 Loading component Console.so Successfully loaded component Console (1.5.8.3079) with UID bfa24e49d0c95ee4 Loading component TextLabels.so Successfully loaded component TextLabels (1.5.8.3079) with UID a0c57ea80a009742 Loading component Variables.so Successfully loaded component Variables (1.5.8.3079) with UID 75e121848bc01fa2 Loading component Databases.so Successfully loaded component Databases (1.5.8.3079) with UID 80092e7eb5821a96 Loading component LegacyNetwork.so Successfully loaded component RakNetLegacyNetwork (1.5.8.3079) with UID ea9799fd79cf8442 Loading component CustomModels.so Successfully loaded component CustomModels (1.5.8.3079) with UID 15e3cb1e7c77ffff Loading component Menus.so Successfully loaded component Menus (1.5.8.3079) with UID 621e219eb97ee0b2 Loading component Vehicles.so Successfully loaded component Vehicles (1.5.8.3079) with UID 3f1f62ee9e22ab19 Loading component Classes.so Successfully loaded component Classes (1.5.8.3079) with UID 8cfb3183976da208 Loading component Timers.so Successfully loaded component Timers (1.5.8.3079) with UID 2ad8124c5ea257a3 Loaded 22 component(s) from /home/gs113492/components Executing Server Config... [2026-10-20T21:03:33+0300] [Info] Loading plugin: crashdetect.so [2026-10-20T21:03:33+0300] [Info] CrashDetect plugin 4.19 [2026-10-20T21:03:33+0300] [Info] Loading plugin: mapandreas.so [2026-10-20T21:03:33+0300] [Info] Loading plugin: streamer.so [2026-10-20T21:03:33+0300] [Info] *** Streamer Plugin v2.9.4 by Incognito loaded *** [2026-10-20T21:03:33+0300] [Info] Loading plugin: sscanf.so [2026-10-20T21:03:33+0300] [Info] [2026-10-20T21:03:33+0300] [Info] =============================== [2026-10-20T21:03:33+0300] [Info] sscanf plugin loaded. [2026-10-20T21:03:33+0300] [Info] Version: 2.8.3 [2026-10-20T21:03:33+0300] [Info] (c) 2018 Alex "Y_Less" Cole [2026-10-20T21:03:33+0300] [Info] =============================== [2026-10-20T21:03:33+0300] [Info] Loading plugin: TOTP.so [2026-10-20T21:03:33+0300] [Info] TOTP plugin v1.0.1 by Games loaded. [2026-10-20T21:03:33+0300] [Info] Loading plugin: mysql_static.so [2026-10-20T21:03:33+0300] [Info] >> plugin.mysql: R39-6 successfully loaded. [2026-10-20T21:03:33+0300] [Info] Loading plugin: libpawn_json.so [2026-10-20T21:03:34+0300] [Error] Function not registered: YSF_SetTickRate [2026-10-20T21:03:34+0300] [Error] Function not registered: PC_Init [2026-10-20T21:03:34+0300] [Info] [debug] Run time error 19: "File or function is not found" [2026-10-20T21:03:34+0300] [Info] [debug] PC_Init [2026-10-20T21:03:34+0300] [Info] [debug] YSF_SetTickRate [2026-10-20T21:03:34+0300] [Error] File or function is not found [2026-10-20T21:03:34+0300] [Error] Function not registered: PC_RegAlias [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_GetWriteOffset [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_Reset [2026-10-20T21:03:34+0300] [Error] Function not registered: PR_RegHandler [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_Delete [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_New [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_ResetReadPointer [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_SetWriteOffset [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_IgnoreBits [2026-10-20T21:03:34+0300] [Error] Function not registered: PR_Init [2026-10-20T21:03:34+0300] [Error] Function not registered: PR_SendRPC [2026-10-20T21:03:34+0300] [Error] Function not registered: PR_SendPacket [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_WriteValue [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_GetNumberOfBytesUsed [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_ReadValue [2026-10-20T21:03:34+0300] [Error] Function not registered: PC_Init [2026-10-20T21:03:34+0300] [Info] [debug] Run time error 19: "File or function is not found" [2026-10-20T21:03:34+0300] [Info] [debug] PC_Init [2026-10-20T21:03:34+0300] [Info] [debug] BS_ReadValue [2026-10-20T21:03:34+0300] [Info] [debug] BS_GetNumberOfBytesUsed [2026-10-20T21:03:34+0300] [Info] [debug] BS_WriteValue [2026-10-20T21:03:34+0300] [Info] [debug] PR_SendPacket [2026-10-20T21:03:34+0300] [Info] [debug] PR_SendRPC [2026-10-20T21:03:34+0300] [Info] [debug] PR_Init [2026-10-20T21:03:34+0300] [Info] [debug] BS_IgnoreBits [2026-10-20T21:03:34+0300] [Info] [debug] BS_SetWriteOffset [2026-10-20T21:03:34+0300] [Info] [debug] BS_ResetReadPointer [2026-10-20T21:03:34+0300] [Info] [debug] BS_New [2026-10-20T21:03:34+0300] [Info] [debug] BS_Delete [2026-10-20T21:03:34+0300] [Info] [debug] PR_RegHandler [2026-10-20T21:03:34+0300] [Info] [debug] BS_Reset [2026-10-20T21:03:34+0300] [Info] [debug] BS_GetWriteOffset [2026-10-20T21:03:34+0300] [Info] [debug] PC_RegAlias [2026-10-20T21:03:34+0300] [Error] File or function is not found [2026-10-20T21:03:34+0300] [Info] [debug] Run time error 19: "File or function is not found" [2026-10-20T21:03:34+0300] [Info] [debug] PC_Init [2026-10-20T21:03:34+0300] [Info] [debug] YSF_SetTickRate [2026-10-20T21:03:34+0300] [Error] File or function is not found [2026-10-20T21:03:34+0300] [Info] [debug] Run time error 19: "File or function is not found" [2026-10-20T21:03:34+0300] [Info] [debug] PC_Init [2026-10-20T21:03:34+0300] [Info] [debug] BS_ReadValue [2026-10-20T21:03:34+0300] [Info] [debug] BS_GetNumberOfBytesUsed [2026-10-20T21:03:34+0300] [Info] [debug] BS_WriteValue [2026-10-20T21:03:34+0300] [Info] [debug] PR_SendPacket [2026-10-20T21:03:34+0300] [Info] [debug] PR_SendRPC [2026-10-20T21:03:34+0300] [Info] [debug] PR_Init [2026-10-20T21:03:34+0300] [Info] [debug] BS_IgnoreBits [2026-10-20T21:03:34+0300] [Info] [debug] BS_SetWriteOffset [2026-10-20T21:03:34+0300] [Info] [debug] BS_ResetReadPointer [2026-10-20T21:03:34+0300] [Info] [debug] BS_New [2026-10-20T21:03:34+0300] [Info] [debug] BS_Delete [2026-10-20T21:03:34+0300] [Info] [debug] PR_RegHandler [2026-10-20T21:03:34+0300] [Info] [debug] BS_Reset [2026-10-20T21:03:34+0300] [Info] [debug] BS_GetWriteOffset [2026-10-20T21:03:34+0300] [Info] [debug] PC_RegAlias [2026-10-20T21:03:34+0300] [Info] Legacy Network started on ***.**.**.***:2717. 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