Вопросы

Gaiduk
Свой человек

Когда я начинаю работать шахтёром подходу на чекпоинт и ничего не происходит.

case CP_ACTION_TYPE_MINER_JOB_PUT:
        {
                if(GetPlayerTempJob(playerid) == TEMP_JOB_MINER)
                {
                        ApplyAnimation(playerid, "BASEBALL", "Bat_4", 4.1, 1, 1, 1, 1, 0);
                        DisablePlayerCheckpoint(playerid);
                        SetTimerEx("GivePlayerOre", 9800, false, "i", playerid);
                }
        }
        case CP_ACTION_TYPE_MINER_JOB_TAKE:
        {
                if(GetPlayerTempJob(playerid) == TEMP_JOB_MINER)
                {
                        RemovePlayerAttachedObject(playerid,2);// забрали тачку
                         RemovePlayerAttachedObject(playerid,3);// забрали камень
                        new pay = 27 + random(33);
                        PayJob[playerid] += pay;
                        SetPlayerAttachedObject(playerid, 1, 18634, 6, 0.075000,0.002999,0.154000, 98.399978,-69.600013,1.100000);
                        static const fmt_msg[] = "Вы доставили в кузницу {FF9900}%d кг {66CC33}руды.";
                        new string[sizeof(fmt_msg)+(-2+3)];
                        format(string, sizeof(string), fmt_msg, pay);
                        Send(playerid, COLOR_OSNOV, string);
                        static const fmt_msg1[] = "Всего принесено: {FF9900}%d кг {0099FF}руды";
                        new string1[sizeof(fmt_msg1)+(-2+3)];
                        format(string1, sizeof(string1), fmt_msg1, PayJob[playerid]);
                        Send(playerid, COLOR_BLUE, string1);
                        ClearAnimations(playerid);
                        TogglePlayerControllable(playerid,1);
                        DeletePVar(playerid, "Telega");
                        new mcheckShahta = random(3);//Кол-во чекпоинтов
                        {
                                if(mcheckShahta == 0) SetPlayerCheckpoint(playerid, 2316.0361,1649.5638,-37.7585-1,3.0, CP_ACTION_TYPE_MINER_JOB_PUT);
                                if(mcheckShahta == 1) SetPlayerCheckpoint(playerid, 2324.9434,1660.3811,-37.7068-1,3.0, CP_ACTION_TYPE_MINER_JOB_PUT);
                                if(mcheckShahta == 2) SetPlayerCheckpoint(playerid, 2331.0259,1654.2983,-37.6525-1,3.0, CP_ACTION_TYPE_MINER_JOB_PUT);
                        }
                }
        }
case DIALOG_TEMP_JOB_MINER_START:
{
        if(response)
        {
                new job = GetPlayerTempJob(playerid);
                if(job == TEMP_JOB_NONE)
                {
                        Send(playerid, COLOR_BLUE, "Вы начали работу шахтёра!");
                        Send(playerid, COLOR_YELLOW, "Местонахождение руды отмечено на карте красным чекпоинтом.");
                        Send(playerid, COLOR_YELLOW, "Добытое сырьё относите в кузницу.");
                        Send(playerid, COLOR_YELLOW, "Если Вы уйдёте далеко от места работы, то Ваша зарплата анулируется.");
                        player_info[playerid][JOB] = TEMP_JOB_MINER;
                        PayJob[playerid] = 0;
                        SetPlayerSkin(playerid, 16);
                        SetPlayerAttachedObject(playerid, 1, 18634, 6, 0.075000,0.002999,0.154000, 98.399978,-69.600013,1.100000);
                         RemovePlayerAttachedObject(playerid,2);// забрали тачку
                RemovePlayerAttachedObject(playerid,3);// забрали камень
                ClearAnimations(playerid);
                TogglePlayerControllable(playerid,1);
                        new mcheckShahta = random(3);//Кол-во чекпоинтов
                        {
                                if(mcheckShahta == 0) SetPlayerCheckpoint(playerid, 2316.0361,1649.5638,-37.7585-1,3.0, CP_ACTION_TYPE_MINER_JOB_PUT);
                                if(mcheckShahta == 1) SetPlayerCheckpoint(playerid, 2324.9434,1660.3811,-37.7068-1,3.0, CP_ACTION_TYPE_MINER_JOB_PUT);
                                if(mcheckShahta == 2) SetPlayerCheckpoint(playerid, 2331.0259,1654.2983,-37.6525-1,3.0, CP_ACTION_TYPE_MINER_JOB_PUT);
                        }
                }

 

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9 ответов на этот вопрос

  • 0
Gaiduk
Свой человек

 

Спойлер

public OnPlayerEnterCheckpoint(playerid)
{
	new action_type = GetPlayerCPInfo(playerid, CP_ACTION_TYPE);
	if(IsPlayerInCheckpoint(playerid))
	{
		switch(action_type)
		{
			case CP_ACTION_TYPE_LOADER_JOB_PUT:
			{
				if(GetPlayerTempJob(playerid) == TEAM_JOB_LOADER)
				{
					PayJob[playerid]++;
					
					ClearAnimations(playerid);
					RemovePlayerAttachedObject(playerid,1);
					DisablePlayerCheckpoint(playerid);
					
					static const fmt_msg[] = "Вы принесли ящик. Всего перенесено: {FF9900}%d {136711}ящиков.";
					new string[sizeof(fmt_msg)+(-2+3)];
					format(string, sizeof(string), fmt_msg, PayJob[playerid]);
					Send(playerid, 0x136711FF, string);
					
					SetPlayerCheckpoint(playerid, 2350.9131,-258.1269,2.7890, 2.0, CP_ACTION_TYPE_LOADER_JOB_TAKE);
					
					DeletePVar(playerid, "gruz_load");
				}
			}
			case CP_ACTION_TYPE_LOADER_JOB_TAKE:
			{
				if(GetPlayerTempJob(playerid) == TEAM_JOB_LOADER)
				{
					SetPlayerCheckpoint(playerid, 2322.2651,-264.2405,1.5128, 1.5, CP_ACTION_TYPE_LOADER_JOB_PUT);
					ApplyAnimation(playerid,"CARRY","crry_prtial",4.1,0,1,1,1,1);
					SetPlayerAttachedObject(playerid, 1 ,3052, 1,0.11,0.36,0.0,0.0,90.0);
					SetPVarInt(playerid, "gruz_load", 1);
				}
			}
			case CP_ACTION_TYPE_MINER_JOB_PUT:
			{
				if(GetPlayerTempJob(playerid) == TEMP_JOB_MINER)
				{
					ApplyAnimation(playerid, "BASEBALL", "Bat_4", 4.1, 1, 1, 1, 1, 0);
					DisablePlayerCheckpoint(playerid);
					SetTimerEx("GivePlayerOre", 9800, false, "i", playerid);
				}
			}
			case CP_ACTION_TYPE_MINER_JOB_TAKE:
			{
				if(GetPlayerTempJob(playerid) == TEMP_JOB_MINER)
				{
					RemovePlayerAttachedObject(playerid,2);// забрали тачку
 					RemovePlayerAttachedObject(playerid,3);// забрали камень
					new pay = 27 + random(33);
					PayJob[playerid] += pay;
					SetPlayerAttachedObject(playerid, 1, 18634, 6, 0.075000,0.002999,0.154000, 98.399978,-69.600013,1.100000);
					static const fmt_msg[] = "Вы доставили в кузницу {FF9900}%d кг {66CC33}руды.";
					new string[sizeof(fmt_msg)+(-2+3)];
					format(string, sizeof(string), fmt_msg, pay);
					Send(playerid, COLOR_OSNOV, string);
					static const fmt_msg1[] = "Всего принесено: {FF9900}%d кг {0099FF}руды";
					new string1[sizeof(fmt_msg1)+(-2+3)];
					format(string1, sizeof(string1), fmt_msg1, PayJob[playerid]);
					Send(playerid, COLOR_BLUE, string1);
					ClearAnimations(playerid);
					TogglePlayerControllable(playerid,1);
					DeletePVar(playerid, "Telega");
					new mcheckShahta = random(3);//Кол-во чекпоинтов
					{
						if(mcheckShahta == 0) SetPlayerCheckpoint(playerid, 2316.0361,1649.5638,-37.7585-1,3.0, CP_ACTION_TYPE_MINER_JOB_PUT);
						if(mcheckShahta == 1) SetPlayerCheckpoint(playerid, 2324.9434,1660.3811,-37.7068-1,3.0, CP_ACTION_TYPE_MINER_JOB_PUT);
						if(mcheckShahta == 2) SetPlayerCheckpoint(playerid, 2331.0259,1654.2983,-37.6525-1,3.0, CP_ACTION_TYPE_MINER_JOB_PUT);
					}
				}
			}
			case CP_ACTION_TYPE_DIVER_JOB:
			{	
				DisablePlayerCheckpoint(playerid);
				RemovePlayerAttachedObject(playerid,1);
				RemovePlayerAttachedObject(playerid,2);
				RemovePlayerAttachedObject(playerid,8);
				
				if(GetPVarInt(playerid, "VodolazMeshok1") == 1) PayJob[playerid]++;
				if(GetPVarInt(playerid, "VodolazMeshok2") == 2) PayJob[playerid]++;
				
				DeletePVar(playerid, "VodolazMeshok1");
				DeletePVar(playerid, "VodolazMeshok2");
				DeletePVar(playerid, "VodolazGoToSklad");
				
				SendClientMessage(playerid, COLOR_GREEN, "Вы принесли груз из утанувшего здания.");
				SendClientMessage(playerid, COLOR_GREEN, "Теперь вы можете поднять ещё груз, либо завершить работу.");
				
				static const fmt_msg1[] = "Вы подняли %d ящиков.";
				new string1[sizeof(fmt_msg1)+(-2+3)];
				format(string1, sizeof(string1), fmt_msg1, PayJob[playerid]);
				Send(playerid, COLOR_BLUE, string1);
			}
			case CP_ACTION_TYPE_TRUCKER_TAKE:
			{
				DisablePlayerCheckpoint(playerid);
				SetPlayerCheckpoint(playerid, 2971.2620,2214.7400,6.8247, 3.0, CP_ACTION_TYPE_TRUCKER_PUT);
				Send(playerid, COLOR_GREEN, "Вы загрузились, отправляйтесь на разгрузку.");
			}
			case CP_ACTION_TYPE_TRUCKER_PUT:
			{
				DisablePlayerCheckpoint(playerid);
				player_info[playerid][TSKILL]++;
				
				if(player_info[playerid][TSKILL] == 30)
				{
					player_info[playerid][TLEVEL]++;
					player_info[playerid][TPAY] += 200;
					player_info[playerid][TSKILL] = 0;
				}
				
				new string[45];
				format(string, sizeof string, "Вы доставили груз и получили %d рублей", player_info[playerid][TPAY]);
				Send(playerid, COLOR_BLUE, string);
				
				GiveMoney(playerid, player_info[playerid][TPAY], "Зарпалата дальнобойщика");
				
				static const fmt_query1[] = "UPDATE `accounts` SET `trucker` = '%d, %d, %d' WHERE `id` = '%d' LIMIT 1";
				new query1[sizeof(fmt_query1)+(-2+9)+(-2+9)+(-2+9)+(-2+9)];
				format(query1, sizeof(query1), fmt_query1, player_info[playerid][TLEVEL], player_info[playerid][TSKILL], player_info[playerid][TPAY], player_info[playerid][ID]);
				mysql_query(dbHandle, query1);
				
				SetPlayerCheckpoint(playerid, 2738.3975,-2271.2632,17.9269, 3.0, CP_ACTION_TYPE_TRUCKER_TAKE);
				
			}
		}
	}
	return 1;
}

 

 

Отредактировано пользователем MuhammadPawn
Причина: Убрал код под спойлер

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  • 0

@Gaiduk в паблик, после 

2 часа назад, Gaiduk сказал:

case CP_ACTION_TYPE_MINER_JOB_PUT: {

и 

2 часа назад, Gaiduk сказал:

case CP_ACTION_TYPE_MINER_JOB_TAKE: {

добавьте: 

printf("%d", action_type);

Затем, опять проделайте те же действия, которые описали в первом посте и скиньте логи. 

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  • 0
Gaiduk
Свой человек

@DEST, 

*** Streamer Plugin v2.8.2 by Incognito loaded ***

[18:51:21]   Loaded.
[18:51:21]  Loading plugin: CRP
[18:51:21] 

[18:51:21] ______________________________________

[18:51:21]  Convert Rus To Pwn v0.1.1 loaded
[18:51:21] ______________________________________

[18:51:21]  By: Fro (c) Copyright <TBG> 2009-2011
[18:51:21] ______________________________________

[18:51:21]   Loaded.
[18:51:21]  Loaded 7 plugins.

[18:51:21] 
[18:51:21] Filterscripts
[18:51:21] ---------------
[18:51:21]   Loaded 0 filterscripts.

[18:51:22] Подключение к базе данных MYSQL успешно
[18:51:22] Фракционные автомобили загружены. Номер посленего авто: 13
[18:51:22] Number of vehicle models: 12
[18:51:22] LOAD HOUSES: 0
[18:51:22] LOAD BUSINESS: 5
[18:51:22] [debug] Run time error 4: "Array index out of bounds"
[18:51:22] [debug]  Attempted to read/write array element at index 2 in array of size 2
[18:51:22] [debug] AMX backtrace:
[18:51:22] [debug] #0 00285ac4 in public LoadApartments () at C:\Users\Windows\Desktop\ATTRACT RP\gamemodes\a_rp.pwn:23235
[18:51:22] LOAD ENTERANCES: 1
[18:51:22] Загружено радаров: 0
[18:52:30] Incoming connection: 127.0.0.1:65202
[18:52:30] [join] Name_Name has joined the server (0:127.0.0.1)
[18:53:45] 4
[18:54:05] [part] Name_Name has left the server (0:1)

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  • 0
Gaiduk
Свой человек

@DEST, я вам скинул, а вы меня игнорите ?

Заметка от DEST , создано

Оффтоп.
Устное предупреждение

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  • 0

@Gaiduk я ваш личный консультант? Если у меня будет время - отвечу, нет - ждите помощи от других пользователей. 

Вам здесь никто и не обязан отвечать. 

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Гость
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Starting open.mp server (1.5.8.3079) from commit c6759bd8d265171ae3d86598895a23d5a8d92a3b Loading component $CAPI.so Successfully loaded component C-API (1.5.8.3079) with UID 10467dd8d4c56fc6 Loading component LegacyConfig.so Successfully loaded component LegacyConfig (1.5.8.3079) with UID 24ef6216838f9ffc Loading component NPCs.so Successfully loaded component NPCs (1.5.8.3079) with UID 3d0e59e87f4e90bc Loading component Recordings.so Successfully loaded component Recordings (1.5.8.3079) with UID 871144d399f5f613 Loading component Checkpoints.so Successfully loaded component Checkpoints (1.5.8.3079) with UID 44a937350d611dde Loading component TextDraws.so Successfully loaded component TextDraws (1.5.8.3079) with UID 9b5dc2b1d15c992a Loading component Pawn.so Successfully loaded component Pawn (1.5.8.3079) with UID 78906cd9f19c36a6 Loading component GangZones.so Successfully loaded component GangZones (1.5.8.3079) with UID b3351d11ee8d8056 Loading component Actors.so Successfully loaded component Actors (1.5.8.3079) with UID c81ca021eae2ad5c Loading component Pickups.so Successfully loaded component Pickups (1.5.8.3079) with UID cf304faa363dd971 Loading component Dialogs.so Successfully loaded component Dialogs (1.5.8.3079) with UID 44a111350d611dde Loading component Objects.so Successfully loaded component Objects (1.5.8.3079) with UID 59f8415f72da6160 Loading component Console.so Successfully loaded component Console (1.5.8.3079) with UID bfa24e49d0c95ee4 Loading component TextLabels.so Successfully loaded component TextLabels (1.5.8.3079) with UID a0c57ea80a009742 Loading component Variables.so Successfully loaded component Variables (1.5.8.3079) with UID 75e121848bc01fa2 Loading component Databases.so Successfully loaded component Databases (1.5.8.3079) with UID 80092e7eb5821a96 Loading component LegacyNetwork.so Successfully loaded component RakNetLegacyNetwork (1.5.8.3079) with UID ea9799fd79cf8442 Loading component CustomModels.so Successfully loaded component CustomModels (1.5.8.3079) with UID 15e3cb1e7c77ffff Loading component Menus.so Successfully loaded component Menus (1.5.8.3079) with UID 621e219eb97ee0b2 Loading component Vehicles.so Successfully loaded component Vehicles (1.5.8.3079) with UID 3f1f62ee9e22ab19 Loading component Classes.so Successfully loaded component Classes (1.5.8.3079) with UID 8cfb3183976da208 Loading component Timers.so Successfully loaded component Timers (1.5.8.3079) with UID 2ad8124c5ea257a3 Loaded 22 component(s) from /home/gs113492/components Executing Server Config... [2026-10-20T21:03:33+0300] [Info] Loading plugin: crashdetect.so [2026-10-20T21:03:33+0300] [Info] CrashDetect plugin 4.19 [2026-10-20T21:03:33+0300] [Info] Loading plugin: mapandreas.so [2026-10-20T21:03:33+0300] [Info] Loading plugin: streamer.so [2026-10-20T21:03:33+0300] [Info] *** Streamer Plugin v2.9.4 by Incognito loaded *** [2026-10-20T21:03:33+0300] [Info] Loading plugin: sscanf.so [2026-10-20T21:03:33+0300] [Info] [2026-10-20T21:03:33+0300] [Info] =============================== [2026-10-20T21:03:33+0300] [Info] sscanf plugin loaded. [2026-10-20T21:03:33+0300] [Info] Version: 2.8.3 [2026-10-20T21:03:33+0300] [Info] (c) 2018 Alex "Y_Less" Cole [2026-10-20T21:03:33+0300] [Info] =============================== [2026-10-20T21:03:33+0300] [Info] Loading plugin: TOTP.so [2026-10-20T21:03:33+0300] [Info] TOTP plugin v1.0.1 by Games loaded. [2026-10-20T21:03:33+0300] [Info] Loading plugin: mysql_static.so [2026-10-20T21:03:33+0300] [Info] >> plugin.mysql: R39-6 successfully loaded. [2026-10-20T21:03:33+0300] [Info] Loading plugin: libpawn_json.so [2026-10-20T21:03:34+0300] [Error] Function not registered: YSF_SetTickRate [2026-10-20T21:03:34+0300] [Error] Function not registered: PC_Init [2026-10-20T21:03:34+0300] [Info] [debug] Run time error 19: "File or function is not found" [2026-10-20T21:03:34+0300] [Info] [debug] PC_Init [2026-10-20T21:03:34+0300] [Info] [debug] YSF_SetTickRate [2026-10-20T21:03:34+0300] [Error] File or function is not found [2026-10-20T21:03:34+0300] [Error] Function not registered: PC_RegAlias [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_GetWriteOffset [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_Reset [2026-10-20T21:03:34+0300] [Error] Function not registered: PR_RegHandler [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_Delete [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_New [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_ResetReadPointer [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_SetWriteOffset [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_IgnoreBits [2026-10-20T21:03:34+0300] [Error] Function not registered: PR_Init [2026-10-20T21:03:34+0300] [Error] Function not registered: PR_SendRPC [2026-10-20T21:03:34+0300] [Error] Function not registered: PR_SendPacket [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_WriteValue [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_GetNumberOfBytesUsed [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_ReadValue [2026-10-20T21:03:34+0300] [Error] Function not registered: PC_Init [2026-10-20T21:03:34+0300] [Info] [debug] Run time error 19: "File or function is not found" [2026-10-20T21:03:34+0300] [Info] [debug] PC_Init [2026-10-20T21:03:34+0300] [Info] [debug] BS_ReadValue [2026-10-20T21:03:34+0300] [Info] [debug] BS_GetNumberOfBytesUsed [2026-10-20T21:03:34+0300] [Info] [debug] BS_WriteValue [2026-10-20T21:03:34+0300] [Info] [debug] PR_SendPacket [2026-10-20T21:03:34+0300] [Info] [debug] PR_SendRPC [2026-10-20T21:03:34+0300] [Info] [debug] PR_Init [2026-10-20T21:03:34+0300] [Info] [debug] BS_IgnoreBits [2026-10-20T21:03:34+0300] [Info] [debug] BS_SetWriteOffset [2026-10-20T21:03:34+0300] [Info] [debug] BS_ResetReadPointer [2026-10-20T21:03:34+0300] [Info] [debug] BS_New [2026-10-20T21:03:34+0300] [Info] [debug] BS_Delete [2026-10-20T21:03:34+0300] [Info] [debug] PR_RegHandler [2026-10-20T21:03:34+0300] [Info] [debug] BS_Reset [2026-10-20T21:03:34+0300] [Info] [debug] BS_GetWriteOffset [2026-10-20T21:03:34+0300] [Info] [debug] PC_RegAlias [2026-10-20T21:03:34+0300] [Error] File or function is not found [2026-10-20T21:03:34+0300] [Info] [debug] Run time error 19: "File or function is not found" [2026-10-20T21:03:34+0300] [Info] [debug] PC_Init [2026-10-20T21:03:34+0300] [Info] [debug] YSF_SetTickRate [2026-10-20T21:03:34+0300] [Error] File or function is not found [2026-10-20T21:03:34+0300] [Info] [debug] Run time error 19: "File or function is not found" [2026-10-20T21:03:34+0300] [Info] [debug] PC_Init [2026-10-20T21:03:34+0300] [Info] [debug] BS_ReadValue [2026-10-20T21:03:34+0300] [Info] [debug] BS_GetNumberOfBytesUsed [2026-10-20T21:03:34+0300] [Info] [debug] BS_WriteValue [2026-10-20T21:03:34+0300] [Info] [debug] PR_SendPacket [2026-10-20T21:03:34+0300] [Info] [debug] PR_SendRPC [2026-10-20T21:03:34+0300] [Info] [debug] PR_Init [2026-10-20T21:03:34+0300] [Info] [debug] BS_IgnoreBits [2026-10-20T21:03:34+0300] [Info] [debug] BS_SetWriteOffset [2026-10-20T21:03:34+0300] [Info] [debug] BS_ResetReadPointer [2026-10-20T21:03:34+0300] [Info] [debug] BS_New [2026-10-20T21:03:34+0300] [Info] [debug] BS_Delete [2026-10-20T21:03:34+0300] [Info] [debug] PR_RegHandler [2026-10-20T21:03:34+0300] [Info] [debug] BS_Reset [2026-10-20T21:03:34+0300] [Info] [debug] BS_GetWriteOffset [2026-10-20T21:03:34+0300] [Info] [debug] PC_RegAlias [2026-10-20T21:03:34+0300] [Info] Legacy Network started on ***.**.**.***:2717. 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