Вопросы

DreamHarakiri
React разработчик

Не показывается одометр :) Мод плюс рп, вот все что относится к переменной одометра

new PlayerText:SpeedometrOdometr[MAX_PLAYERS];

И

PlayerTextDrawHide(playerid, SpeedometrOdometr[playerid]);

везде прописано а одометр все равно не показывается

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26 ответов на этот вопрос

  • 0
DreamHarakiri
React разработчик

@Daniil Roslyakov  все что вообще есть от спидометра одометра:

Из switch(GetPVarInt(playerid,"gPlayerSpeed"))

PlayerTextDrawHide(playerid, SpeedometrOdometr[playerid]);
PlayerTextDrawShow(playerid, SpeedometrOdometr[playerid]);
PlayerTextDrawSetString(playerid, SpeedometrOdometr[playerid], otext);
    SpeedometrOdometr[playerid] = CreatePlayerTextDraw(playerid, 520.000000, 385.280059, "000000");
	PlayerTextDrawLetterSize(playerid, SpeedometrOdometr[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, SpeedometrOdometr[playerid], 1);
	PlayerTextDrawColor(playerid, SpeedometrOdometr[playerid], -1);
	PlayerTextDrawSetShadow(playerid, SpeedometrOdometr[playerid], 0);
	PlayerTextDrawSetOutline(playerid, SpeedometrOdometr[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, SpeedometrOdometr[playerid], 51);
	PlayerTextDrawFont(playerid, SpeedometrOdometr[playerid], 3);
	PlayerTextDrawSetProportional(playerid, SpeedometrOdometr[playerid], 1);

stock ShowSpeedometr(playerid)

PlayerTextDrawShow(playerid, SpeedometrOdometr[playerid]);
PlayerTextDrawHide(playerid, SpeedometrOdometr[playerid]);

 

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  • 0
DreamHarakiri
React разработчик

@MuhammadPawn 

Спойлер

stock ShowSpeedometr(playerid)
{
	new carid = GetPlayerVehicleID(playerid);
    if(!IsABMX(carid)) SetPVarInt(playerid,"open_speed",1);
    PLAYER_DATA[playerid][data_SPEED_UPDATE] = SetTimerEx("SpeedUpdate", 200, true, "d", playerid);
    if(GetPVarInt(playerid, "gPlayerSpeed") == 1) return true;
    for(new i = 0; i < 10; i++) TextDrawShowForPlayer(playerid, SpeedometrFon[i]);
	PlayerTextDrawShow(playerid, SpeedometrSpeed[playerid]);
	PlayerTextDrawShow(playerid, SpeedometrEngine[playerid]);
	PlayerTextDrawShow(playerid, SpeedometrLock[playerid]);
	PlayerTextDrawShow(playerid, SpeedometrLamp[playerid]);
	PlayerTextDrawShow(playerid, SpeedometrOdometr[playerid]);
	PlayerTextDrawShow(playerid, SpeedometrFuel[playerid]);
	return true;
}

 

 

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  • 0
Гость stibs
Новичок
5 часов назад, Remmi_Feed сказал:

PlayerTextDrawHide(playerid, SpeedometrOdometr[playerid]);

Где это используется?

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  • 0
DreamHarakiri
React разработчик

@stibs здесь 

Спойлер

 


case 1:
			    	{
			    	    switch(GetPVarInt(playerid,"gPlayerLogo"))
					    {
					    	case 0:
							{
							    //for(new i = 0; i < 4; i++) TextDrawHideForPlayer(playerid, LOGO[i]);
								SetPVarInt(playerid,"gPlayerLogo",1);
							}
					    	case 1:
					    	{
					    	    //r(new i = 0; i < 4; i++) TextDrawShowForPlayer(playerid, LOGO[i]);
								SetPVarInt(playerid,"gPlayerLogo",0);
							}
					    }
			    	}
				    case 2:
			    	{
			    	    switch(GetPVarInt(playerid,"gPlayerSpeed"))
					    {
					    	case 0:
							{
							    SetPVarInt(playerid,"gPlayerSpeed",1);
							    if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
								{
									new carid = GetPlayerVehicleID(playerid);
									if(!IsABMX(carid))
									{
									    for(new i = 0; i < 10; i++) TextDrawHideForPlayer(playerid, SpeedometrFon[i]);
										PlayerTextDrawHide(playerid, SpeedometrSpeed[playerid]);
										PlayerTextDrawHide(playerid, SpeedometrEngine[playerid]);
										PlayerTextDrawHide(playerid, SpeedometrLock[playerid]);
										PlayerTextDrawHide(playerid, SpeedometrLamp[playerid]);
										PlayerTextDrawHide(playerid, SpeedometrOdometr[playerid]);
										PlayerTextDrawHide(playerid, SpeedometrFuel[playerid]);
									}
								}
							}

и 

Спойлер

 


stock HideSpeedometr(playerid)
{
    DeletePVar(playerid,"open_speed");
    KillTimer(PLAYER_DATA[playerid][data_SPEED_UPDATE]);
    for(new i = 0; i < 10; i++) TextDrawHideForPlayer(playerid, SpeedometrFon[i]);
	PlayerTextDrawHide(playerid, SpeedometrSpeed[playerid]);
	PlayerTextDrawHide(playerid, SpeedometrEngine[playerid]);
	PlayerTextDrawHide(playerid, SpeedometrLock[playerid]);
	PlayerTextDrawHide(playerid, SpeedometrLamp[playerid]);
	PlayerTextDrawHide(playerid, SpeedometrOdometr[playerid]);
	PlayerTextDrawHide(playerid, SpeedometrFuel[playerid]);
}

 

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  • 0
DreamHarakiri
React разработчик

@stibs public OnPlayerDeath(playerid, killerid, reason)

if(GetPVarInt(playerid,"open_speed") == 1) HideSpeedometr(playerid);

public OnPlayerStateChange(playerid, newstate, oldstate)

if(oldstate == 2 && newstate == 1) // вылазит
    {
        if(PLAYER_DATA[playerid][data_CT_VEH] != INVALID_VEHICLE_ID)
        {
            GetPlayerPos(playerid,oldposX[playerid],oldposY[playerid],oldposZ[playerid]);
            
            DisablePlayerRaceCheckpoint(playerid);
	        DestroyVehicle(PLAYER_DATA[playerid][data_CT_VEH]);
			PLAYER_DATA[playerid][data_CT_VEH] = INVALID_VEHICLE_ID;
			PLAYER_DATA[playerid][data_CT_NUMBER] = 0;
			SetPlayerPosAC(playerid, -1503.6699,1609.8861,36.5690);
		}
	
	
	
  		if(!IsABMX(carid)) HideSpeedometr(playerid),SetPlayerDrunkLevel (playerid, 0);
    }

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  • 0
DreamHarakiri
React разработчик

@stibs

stock IsABMX(carid)
{
	new model = GetVehicleModel(carid);
	if(model == 481 || model == 510 || model == 509 || model == 462 || model == 484 || model == 454) return true;
	return false;
}

Да, есть спидометр на байке

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  • 0
5 часов назад, Remmi_Feed сказал:

@stibs public OnPlayerDeath(playerid, killerid, reason)


if(GetPVarInt(playerid,"open_speed") == 1) HideSpeedometr(playerid);

public OnPlayerStateChange(playerid, newstate, oldstate)


if(oldstate == 2 && newstate == 1) // вылазит
    {
        if(PLAYER_DATA[playerid][data_CT_VEH] != INVALID_VEHICLE_ID)
        {
            GetPlayerPos(playerid,oldposX[playerid],oldposY[playerid],oldposZ[playerid]);
            
            DisablePlayerRaceCheckpoint(playerid);
	        DestroyVehicle(PLAYER_DATA[playerid][data_CT_VEH]);
			PLAYER_DATA[playerid][data_CT_VEH] = INVALID_VEHICLE_ID;
			PLAYER_DATA[playerid][data_CT_NUMBER] = 0;
			SetPlayerPosAC(playerid, -1503.6699,1609.8861,36.5690);
		}
	
	
	
  		if(!IsABMX(carid)) HideSpeedometr(playerid),SetPlayerDrunkLevel (playerid, 0);
    }

В этом втором коде перед IsABMX восклицательный знак уберите

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  • 0
DreamHarakiri
React разработчик

@stibs нашел 

public SpeedUpdate(playerid)
{
    if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
    {
        new carid = GetPlayerVehicleID(playerid);

        if(GetPlayerDistanceFromPoint(playerid, CAR_DATA[carid][data_PosX], CAR_DATA[carid][data_PosY], CAR_DATA[carid][data_PosZ]) > 300.0)
		{
		    CAR_DATA[carid][data_ODOM]++;
		    GetPlayerPos(playerid, CAR_DATA[carid][data_PosX], CAR_DATA[carid][data_PosY], CAR_DATA[carid][data_PosZ]);
		}
		
		if(PLAYER_DATA[playerid][data_CT_NUMBER] != 0) RepairVehicle(carid);
		
		
		
		new stext[4], otext[8],ftext[10],IItext[24];
		format(stext, sizeof(stext),"%.0f", Player_Speed(playerid)*1.5);
		PlayerTextDrawSetString(playerid,SpeedometrSpeed[playerid],stext);
        format(ftext, sizeof(ftext),"%d", CAR_DATA[carid][data_FUEL]);
        PlayerTextDrawSetString(playerid,SpeedometrFuel[playerid],ftext);
        switch(Player_Speed(playerid))
    	{
    	    case 0: format(IItext, sizeof(IItext),"");
    	    case 1..5: format(IItext, sizeof(IItext),"~g~i");
    	    case 6..10: format(IItext, sizeof(IItext),"~g~ii");
    	    case 11..15: format(IItext, sizeof(IItext),"~g~ii");
    	    case 16..20: format(IItext, sizeof(IItext),"~g~iii");
    	    case 21..25: format(IItext, sizeof(IItext),"~g~iiii");
    	    case 26..30: format(IItext, sizeof(IItext),"~g~iiiii");
    	    case 31..35: format(IItext, sizeof(IItext),"~g~iiiiii");
    	    case 36..40: format(IItext, sizeof(IItext),"~g~iiiiiii");
    	    case 41..45: format(IItext, sizeof(IItext),"~g~iiiiiiii");
    	    case 46..50: format(IItext, sizeof(IItext),"~g~iiiiiiiii");
    	    case 51..55: format(IItext, sizeof(IItext),"~g~iiiiiiiiii");
    	    case 56..60: format(IItext, sizeof(IItext),"~y~iiiiiiiiiii");
    	    case 61..65: format(IItext, sizeof(IItext),"~y~iiiiiiiiiiii");
    	    case 66..70: format(IItext, sizeof(IItext),"~y~iiiiiiiiiiiii");
    	    case 71..75: format(IItext, sizeof(IItext),"~y~iiiiiiiiiiiiii");
    	    case 76..80: format(IItext, sizeof(IItext),"~y~iiiiiiiiiiiiiii");
    	    case 81..85: format(IItext, sizeof(IItext),"~y~iiiiiiiiiiiiiiii");
    	    case 86..90: format(IItext, sizeof(IItext),"~r~iiiiiiiiiiiiiiiii");
    	    case 91..95: format(IItext, sizeof(IItext),"~r~iiiiiiiiiiiiiiiiii");
    	    case 96..100: format(IItext, sizeof(IItext),"~r~iiiiiiiiiiiiiiiiiii");
    	    default: format(IItext, sizeof(IItext),"~r~iiiiiiiiiiiiiiiiiiii");
    	}
		PlayerTextDrawSetString(playerid, SpeedometrOdometr[playerid], otext);

		switch(CAR_DATA[carid][data_ENG])
		{
	      case 0: PlayerTextDrawSetString(playerid,SpeedometrEngine[playerid],"ENG");
	      case 1: PlayerTextDrawSetString(playerid,SpeedometrEngine[playerid],"ENG");
		}
		switch(CAR_DATA[carid][data_LAMP])
   		{
      		case 0: PlayerTextDrawSetString(playerid,SpeedometrLamp[playerid],"LGH");
      		case 1: PlayerTextDrawSetString(playerid,SpeedometrLamp[playerid],"LGH");
   		}
		switch(CAR_DATA[carid][data_LOCK])
   		{
      		case 0: PlayerTextDrawSetString(playerid,SpeedometrLock[playerid],"LOCK");
      		case 1: PlayerTextDrawSetString(playerid,SpeedometrLock[playerid],"LOCK");
   		}
	}
	return true;
}

 

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  • 0
Гость stibs
Новичок

На этот попробуй замени и скажи результат. И да большой код нужно брать под спойлер еще. https://pawno-rus.ru/osnova.html/faq/spoiler-and-code/ -- для ознакомления

Спойлер

public SpeedUpdate(playerid)
{
    if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
    {
        new carid = GetPlayerVehicleID(playerid);

        if(GetPlayerDistanceFromPoint(playerid, CAR_DATA[carid][data_PosX], CAR_DATA[carid][data_PosY], CAR_DATA[carid][data_PosZ]) > 300.0)
		{
		    CAR_DATA[carid][data_ODOM]++;
		    GetPlayerPos(playerid, CAR_DATA[carid][data_PosX], CAR_DATA[carid][data_PosY], CAR_DATA[carid][data_PosZ]);
		}
		format(otext, 8, "%d", CAR_DATA[carid][data_ODOM]); 
		if(PLAYER_DATA[playerid][data_CT_NUMBER] != 0) RepairVehicle(carid);
		
		
		
		new stext[4], otext[8],ftext[10],IItext[24];
		format(stext, sizeof(stext),"%.0f", Player_Speed(playerid)*1.5);
		PlayerTextDrawSetString(playerid,SpeedometrSpeed[playerid],stext);
        format(ftext, sizeof(ftext),"%d", CAR_DATA[carid][data_FUEL]);
        PlayerTextDrawSetString(playerid,SpeedometrFuel[playerid],ftext);
        switch(Player_Speed(playerid))
    	{
    	    case 0: format(IItext, sizeof(IItext),"");
    	    case 1..5: format(IItext, sizeof(IItext),"~g~i");
    	    case 6..10: format(IItext, sizeof(IItext),"~g~ii");
    	    case 11..15: format(IItext, sizeof(IItext),"~g~ii");
    	    case 16..20: format(IItext, sizeof(IItext),"~g~iii");
    	    case 21..25: format(IItext, sizeof(IItext),"~g~iiii");
    	    case 26..30: format(IItext, sizeof(IItext),"~g~iiiii");
    	    case 31..35: format(IItext, sizeof(IItext),"~g~iiiiii");
    	    case 36..40: format(IItext, sizeof(IItext),"~g~iiiiiii");
    	    case 41..45: format(IItext, sizeof(IItext),"~g~iiiiiiii");
    	    case 46..50: format(IItext, sizeof(IItext),"~g~iiiiiiiii");
    	    case 51..55: format(IItext, sizeof(IItext),"~g~iiiiiiiiii");
    	    case 56..60: format(IItext, sizeof(IItext),"~y~iiiiiiiiiii");
    	    case 61..65: format(IItext, sizeof(IItext),"~y~iiiiiiiiiiii");
    	    case 66..70: format(IItext, sizeof(IItext),"~y~iiiiiiiiiiiii");
    	    case 71..75: format(IItext, sizeof(IItext),"~y~iiiiiiiiiiiiii");
    	    case 76..80: format(IItext, sizeof(IItext),"~y~iiiiiiiiiiiiiii");
    	    case 81..85: format(IItext, sizeof(IItext),"~y~iiiiiiiiiiiiiiii");
    	    case 86..90: format(IItext, sizeof(IItext),"~r~iiiiiiiiiiiiiiiii");
    	    case 91..95: format(IItext, sizeof(IItext),"~r~iiiiiiiiiiiiiiiiii");
    	    case 96..100: format(IItext, sizeof(IItext),"~r~iiiiiiiiiiiiiiiiiii");
    	    default: format(IItext, sizeof(IItext),"~r~iiiiiiiiiiiiiiiiiiii");
    	}
		PlayerTextDrawSetString(playerid, SpeedometrOdometr[playerid], otext);

		switch(CAR_DATA[carid][data_ENG])
		{
	      case 0: PlayerTextDrawSetString(playerid,SpeedometrEngine[playerid],"ENG");
	      case 1: PlayerTextDrawSetString(playerid,SpeedometrEngine[playerid],"ENG");
		}
		switch(CAR_DATA[carid][data_LAMP])
   		{
      		case 0: PlayerTextDrawSetString(playerid,SpeedometrLamp[playerid],"LGH");
      		case 1: PlayerTextDrawSetString(playerid,SpeedometrLamp[playerid],"LGH");
   		}
		switch(CAR_DATA[carid][data_LOCK])
   		{
      		case 0: PlayerTextDrawSetString(playerid,SpeedometrLock[playerid],"LOCK");
      		case 1: PlayerTextDrawSetString(playerid,SpeedometrLock[playerid],"LOCK");
   		}
	}
	return true;
}

 

 

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  • 0
DreamHarakiri
React разработчик

@stibs жалуется

		format(otext, 8, "%d", CAR_DATA[carid][data_ODOM]);

ошибка

C:\Users\Àëåêñàíäð\Desktop\VirtualTech RP\gamemodes\new.pwn(11648) : error 017: undefined symbol "otext"

 

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  • 0
DreamHarakiri
React разработчик

исправил поставив new otext[8]; перед строкой с ошибкой. Ну и убрал другую переменную

Пробег появился но мне надо чтобы было не просто 300 метров проехал и появилось 1 а нужно чтобы начиналось 000001 дальше 000002 и т.д.

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Starting open.mp server (1.5.8.3079) from commit c6759bd8d265171ae3d86598895a23d5a8d92a3b Loading component $CAPI.so Successfully loaded component C-API (1.5.8.3079) with UID 10467dd8d4c56fc6 Loading component LegacyConfig.so Successfully loaded component LegacyConfig (1.5.8.3079) with UID 24ef6216838f9ffc Loading component NPCs.so Successfully loaded component NPCs (1.5.8.3079) with UID 3d0e59e87f4e90bc Loading component Recordings.so Successfully loaded component Recordings (1.5.8.3079) with UID 871144d399f5f613 Loading component Checkpoints.so Successfully loaded component Checkpoints (1.5.8.3079) with UID 44a937350d611dde Loading component TextDraws.so Successfully loaded component TextDraws (1.5.8.3079) with UID 9b5dc2b1d15c992a Loading component Pawn.so Successfully loaded component Pawn (1.5.8.3079) with UID 78906cd9f19c36a6 Loading component GangZones.so Successfully loaded component GangZones (1.5.8.3079) with UID b3351d11ee8d8056 Loading component Actors.so Successfully loaded component Actors (1.5.8.3079) with UID c81ca021eae2ad5c Loading component Pickups.so Successfully loaded component Pickups (1.5.8.3079) with UID cf304faa363dd971 Loading component Dialogs.so Successfully loaded component Dialogs (1.5.8.3079) with UID 44a111350d611dde Loading component Objects.so Successfully loaded component Objects (1.5.8.3079) with UID 59f8415f72da6160 Loading component Console.so Successfully loaded component Console (1.5.8.3079) with UID bfa24e49d0c95ee4 Loading component TextLabels.so Successfully loaded component TextLabels (1.5.8.3079) with UID a0c57ea80a009742 Loading component Variables.so Successfully loaded component Variables (1.5.8.3079) with UID 75e121848bc01fa2 Loading component Databases.so Successfully loaded component Databases (1.5.8.3079) with UID 80092e7eb5821a96 Loading component LegacyNetwork.so Successfully loaded component RakNetLegacyNetwork (1.5.8.3079) with UID ea9799fd79cf8442 Loading component CustomModels.so Successfully loaded component CustomModels (1.5.8.3079) with UID 15e3cb1e7c77ffff Loading component Menus.so Successfully loaded component Menus (1.5.8.3079) with UID 621e219eb97ee0b2 Loading component Vehicles.so Successfully loaded component Vehicles (1.5.8.3079) with UID 3f1f62ee9e22ab19 Loading component Classes.so Successfully loaded component Classes (1.5.8.3079) with UID 8cfb3183976da208 Loading component Timers.so Successfully loaded component Timers (1.5.8.3079) with UID 2ad8124c5ea257a3 Loaded 22 component(s) from /home/gs113492/components Executing Server Config... [2026-10-20T21:03:33+0300] [Info] Loading plugin: crashdetect.so [2026-10-20T21:03:33+0300] [Info] CrashDetect plugin 4.19 [2026-10-20T21:03:33+0300] [Info] Loading plugin: mapandreas.so [2026-10-20T21:03:33+0300] [Info] Loading plugin: streamer.so [2026-10-20T21:03:33+0300] [Info] *** Streamer Plugin v2.9.4 by Incognito loaded *** [2026-10-20T21:03:33+0300] [Info] Loading plugin: sscanf.so [2026-10-20T21:03:33+0300] [Info] [2026-10-20T21:03:33+0300] [Info] =============================== [2026-10-20T21:03:33+0300] [Info] sscanf plugin loaded. [2026-10-20T21:03:33+0300] [Info] Version: 2.8.3 [2026-10-20T21:03:33+0300] [Info] (c) 2018 Alex "Y_Less" Cole [2026-10-20T21:03:33+0300] [Info] =============================== [2026-10-20T21:03:33+0300] [Info] Loading plugin: TOTP.so [2026-10-20T21:03:33+0300] [Info] TOTP plugin v1.0.1 by Games loaded. [2026-10-20T21:03:33+0300] [Info] Loading plugin: mysql_static.so [2026-10-20T21:03:33+0300] [Info] >> plugin.mysql: R39-6 successfully loaded. [2026-10-20T21:03:33+0300] [Info] Loading plugin: libpawn_json.so [2026-10-20T21:03:34+0300] [Error] Function not registered: YSF_SetTickRate [2026-10-20T21:03:34+0300] [Error] Function not registered: PC_Init [2026-10-20T21:03:34+0300] [Info] [debug] Run time error 19: "File or function is not found" [2026-10-20T21:03:34+0300] [Info] [debug] PC_Init [2026-10-20T21:03:34+0300] [Info] [debug] YSF_SetTickRate [2026-10-20T21:03:34+0300] [Error] File or function is not found [2026-10-20T21:03:34+0300] [Error] Function not registered: PC_RegAlias [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_GetWriteOffset [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_Reset [2026-10-20T21:03:34+0300] [Error] Function not registered: PR_RegHandler [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_Delete [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_New [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_ResetReadPointer [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_SetWriteOffset [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_IgnoreBits [2026-10-20T21:03:34+0300] [Error] Function not registered: PR_Init [2026-10-20T21:03:34+0300] [Error] Function not registered: PR_SendRPC [2026-10-20T21:03:34+0300] [Error] Function not registered: PR_SendPacket [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_WriteValue [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_GetNumberOfBytesUsed [2026-10-20T21:03:34+0300] [Error] Function not registered: BS_ReadValue [2026-10-20T21:03:34+0300] [Error] Function not registered: PC_Init [2026-10-20T21:03:34+0300] [Info] [debug] Run time error 19: "File or function is not found" [2026-10-20T21:03:34+0300] [Info] [debug] PC_Init [2026-10-20T21:03:34+0300] [Info] [debug] BS_ReadValue [2026-10-20T21:03:34+0300] [Info] [debug] BS_GetNumberOfBytesUsed [2026-10-20T21:03:34+0300] [Info] [debug] BS_WriteValue [2026-10-20T21:03:34+0300] [Info] [debug] PR_SendPacket [2026-10-20T21:03:34+0300] [Info] [debug] PR_SendRPC [2026-10-20T21:03:34+0300] [Info] [debug] PR_Init [2026-10-20T21:03:34+0300] [Info] [debug] BS_IgnoreBits [2026-10-20T21:03:34+0300] [Info] [debug] BS_SetWriteOffset [2026-10-20T21:03:34+0300] [Info] [debug] BS_ResetReadPointer [2026-10-20T21:03:34+0300] [Info] [debug] BS_New [2026-10-20T21:03:34+0300] [Info] [debug] BS_Delete [2026-10-20T21:03:34+0300] [Info] [debug] PR_RegHandler [2026-10-20T21:03:34+0300] [Info] [debug] BS_Reset [2026-10-20T21:03:34+0300] [Info] [debug] BS_GetWriteOffset [2026-10-20T21:03:34+0300] [Info] [debug] PC_RegAlias [2026-10-20T21:03:34+0300] [Error] File or function is not found [2026-10-20T21:03:34+0300] [Info] [debug] Run time error 19: "File or function is not found" [2026-10-20T21:03:34+0300] [Info] [debug] PC_Init [2026-10-20T21:03:34+0300] [Info] [debug] YSF_SetTickRate [2026-10-20T21:03:34+0300] [Error] File or function is not found [2026-10-20T21:03:34+0300] [Info] [debug] Run time error 19: "File or function is not found" [2026-10-20T21:03:34+0300] [Info] [debug] PC_Init [2026-10-20T21:03:34+0300] [Info] [debug] BS_ReadValue [2026-10-20T21:03:34+0300] [Info] [debug] BS_GetNumberOfBytesUsed [2026-10-20T21:03:34+0300] [Info] [debug] BS_WriteValue [2026-10-20T21:03:34+0300] [Info] [debug] PR_SendPacket [2026-10-20T21:03:34+0300] [Info] [debug] PR_SendRPC [2026-10-20T21:03:34+0300] [Info] [debug] PR_Init [2026-10-20T21:03:34+0300] [Info] [debug] BS_IgnoreBits [2026-10-20T21:03:34+0300] [Info] [debug] BS_SetWriteOffset [2026-10-20T21:03:34+0300] [Info] [debug] BS_ResetReadPointer [2026-10-20T21:03:34+0300] [Info] [debug] BS_New [2026-10-20T21:03:34+0300] [Info] [debug] BS_Delete [2026-10-20T21:03:34+0300] [Info] [debug] PR_RegHandler [2026-10-20T21:03:34+0300] [Info] [debug] BS_Reset [2026-10-20T21:03:34+0300] [Info] [debug] BS_GetWriteOffset [2026-10-20T21:03:34+0300] [Info] [debug] PC_RegAlias [2026-10-20T21:03:34+0300] [Info] Legacy Network started on ***.**.**.***:2717. 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